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Hello. I am having a lot of trouble understanding anything about this game, and while a number of these questions were answered in the HELP menu, they aren't actually working within my game. I am playing the desktop version of the game, only because I am unable to open the 'Bone.love' folder after I unzip the download (On a Mac computer). Anyways, onto the questioning::

1) How do I pick up items from the ground, and then place them in by bag? I.E. Lungs, Femurs, Plush Dolls, etc. 

2) How do I select a bone on my characters body, and then how would I either drop it or replace it?

3) I am pressing the qwerty buttons for my death attacks, but am unable to actually do anything other than 'bump' into my enemies. 


I may have more questions, and if so I will update this comment.

Wow, I can't believe I left out the pickup control from the help menu all this time.

1) Press G.

2) Press S to start socketing, press the number that lines up with the bone in your bag, then if its a bone that can fit in multiple spaces, any other than the ribs, press the number that corresponds to that space (it shows up in the chat log).

3) When you press a button to start an attack, the next movement key you press will select the direction of that attack. All starting attacks are one tile range.

It's incredible looking back at this and seeing how terrible at user interface design I used to be.

there is a bunch of skeletons gathered at the way to the stairs and it is too crowded to get past them even if i can beat them.

He he hee

how do i use death attacks?

At the end of the game you fight death, but he has a randomized set of moves each time. To give you some ability to prepare for that fight though, the exact moves death has are revealed to you if you can find the hints.
You don't actually know those attacks, they're for death.

how do i pick up items?

press G

The game crashed for me on such a fun/good run :-(

Yeaahhh, that bug has been there for a long time.
I fixed it in 1.3.1, but it sucks that you lost your run to it.

Ahh, yeah. I updated now, but.. alas..

Bah :-(

oh mannn. I guess this just shows how much I playtested it.
I'll have it fixed by the end of the day.

(1 edit)

Thanks man, looking forward to the next cause of a crash ahahaha.

This time I had Body Slam(attack torso using torso, 3 damage) with +2 damage on chest and +2 armor on it too, as well as +2 damage on my hand, so I was kinda unstoppable.

Just uploaded 1.3.2, fixes the issue. It was literally just a typo in the name of one of the attacks.

Also there's a web build now.

The game is super original but I wish there was a clear loss/end condition.

Thanks! Originality was indeed the main thing that I was aiming for.

Thanks also for your feedback on the lack of a loss condition, that's one of the things I was playing around with while working on this one, and it also fit the whole skeleton theme really well

Fair enough.